You must press reload on Pipebombs to use the next one. Shows the remaining health of patriarch when the squad wipe.ĭisables automatic reloading on non-single shot weapons. This includes selling picked up weapons to the trader.Īlters scoreboard to replace kill counter with time counter.
Due to people not changing package names when they edited them, a newer version conflicts with the older whitelisted version causing mismatch errors when players try to join servers. Place a usable stationary chaingun onto maps. Used for Kick3r's Hive mapsĪdds a pickup item to maps for objective/mission type maps.Ī pack of scripts to make maps with, mainly any mission type ones. Increase zombie quantity per wave as if there are more players in the game.Īllows a keyboard UI to appear when interacting with a scripted objects.
These Husks are actually a custom modified version. When Friendly Fire is enabled, if a player hurts another player, the shooter will also be hurt. It is possible to add the Brute via map scripting. The 2 accompany mutators however are not. XBan v02b (Extended Kick/Ban Mutator (b02)) Was made official in the Pier of Pain update. Includes 9 maps.Īutomatically selects a random map to play on.ĭisables player-to-player blocking during trader time. Players are put into 2 teams, where each kill changes the weapon to the next tier. They can be quite buggy and can glitch players into being stuck.Īdds a new PvP gamemode. Karma are movable meshes found mostly in Unreal Tournament 2004 maps. Originally meant for KFMod to help run the KF game type for Unreal Tournament 2004.